Category Archives: Programming

Create Virtual Reality Environments With Your Class

    Virtual Reality has been one of the biggest areas of technology growth in the last year. Many schools have benefitted from a visit from Google Expeditions to try out Virtual Reality in the classroom. Whilst viewing virtual reality … Continue reading

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Get to grips with the BBC micro:bit

The micro:bit is small computer that costs just £11 and is an educational and creative tool to inspire a new generation of young people. It can be used across the curriculum, not just in STEM subjects. It can help give … Continue reading

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New for September 2016 – The Game Maker’s Toolkit

From this September children in years five and six will be able to use our brand new games maker’s toolkit to help them code their own arcade style games using Scratch. The toolkit will be a key resource for the year … Continue reading

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BAFTA Young Games Designer awards 2016

      Are your pupils budding game designers or creative coders?  If you have pupils in school who have got what it takes then they could enter the BAFTA Young Games Designer of the Year competition. For the Game Concept … Continue reading

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Minecraft and Star Wars to inspire coding!

Code.org have released some new challenges to support the hour of code that include Minecraft and Star Wars! These free resources will engage your pupils and teach them some really handy programming skills! So if you are a loose end … Continue reading

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Bradford Coderdojo is back!

After a long summer break it was great to host Bradford’s 9th Coderdojo at the Innovation Centre. Having been in existence now for a year we are developing a hard core of regular parents and children who come down on … Continue reading

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The Raspberry Pi and the book monster – Preparing for session 5

I have been busy this week creating a circuit and code in Python to combine the code written so far by the children to be triggered by a tilt switch. The tilt switch will be connected to a flap inside … Continue reading

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The Raspberry Pi and the book monster – Session 4

Session 4 took place at the Innovation Centre as we needed access to some quality microphones and speakers. In this session we quickly recapped the previous session and then discussed that the Book Monster would talk to the children when … Continue reading

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The Raspberry Pi and the book monster – Session 3

Session 3 was going to be a challenging session as we would be introducing multiple LEDs, breadboards (we did look at breadboards briefly in session 2) and programming the LEDs to work independently. The children quickly and confidently set up … Continue reading

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The Raspberry Pi and the book monster – Session 2

The children from all three schools seemed very excited about the second session. We recapped session one and many of the children were able to recall several of the acronyms we discussed and were given the task of setting up … Continue reading

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